Anno 1800 Campaign: Key Contents, Rewards, and Why You Should Play

Anno 1800 campaign mode takes players through the key elements of the game and narrates a story of family conflicts and treason. While it is not mandatory for players to play through the campaign, the sandbox mode does not feature any systematic beginner’s tips or guides. As players may notice, there is no beginner’s guide on the main menu either, because this is a feature in the campaign mode. Anno 1800 allows players to jump right into gaming by integrating the guide with the campaign story. Additionally, players can also harvest a complete gaming experience from the campaign mode as well. This post explains what is in Anno 1800 campaign mode, and tells you the rewards and benefits of going through it!

Key Contents of Anno 1800 Campaign Mode Walkthrough

Anno 1800 campaign mode starts from the main character (players) return from the voyage due to the main character’s father’s death (Samuel Goode). The death unveils the plot woven by Edvard Goode, the father’s brother and the main character’s uncle. To escape from Edvard’s clutch and to seek justice for the dead father, Hannah (the main character’s younger sister) suggests that the main character should build their own island, Ditchwater.

As the main character constructs the islands and develops new industries, the investigation into Samuel Goode’s treason is still going on. After following several leads, the evidence suggests that the treason has a connection with Isabel Sarmento in the New World. The collaboration with Isabel lures out a hostile party in the New World as well, the pyrphorians.

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Later, players need to embark on an expedition to secure evidence. The evidence proves Edvard’s secret collaboration with the pyrphorians, in the name of Samuel. The trial is held in the Court of Justice, which players need to build in Ditchwater. This leads to the revenge from the pyrphorians. Eventually, players need to defeat the pyrphorians who are sieging Bright Sands to end the campaign.

In conclusion, the main quest is about a family dispute. It also tells the plots of securing resources and power. The latter is quite in line with the main tone of the game! The main quest does not set a timer for players to finish. Players can take their time as they gradually build up their own cities and towns.

Anno 1800 campaign: The final combat against the pyrphorians
The final combat against the pyrphorians

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What Will Happen After the End of the Campaign?

Anno 1800 campaign mode ends at the point of defeating the pyrphorians at Bright Sands. After the campaign story ends, players can still continue this save and play it as a sandbox game. The game continues, but there will not be any more main quests for players to complete. It seems like the campaign mode is the perfect choice for beginners. They can familiarize themselves with the game and build up their empires upon finishing the campaign story!

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What Rewards Can I Get After Finishing the Campaign?

There are several major rewards that players can earn throughout the campaign stories, besides the quest rewards.

  1. A starting island, La Isla, in the New World: The game allows players to settle down at La Isla after players’ ships reach the New World, as requested by the main quests.
  2. Another island, Prosperity, as a reward in the New World: Isabel will gift Prosperity to players in Chapter 3. Players need to prove their ability to settle down and prosper in the New World first.
  3. Large amounts of mortars and torpedoes: In Chapter 4, pyrphorians’ ships have a large amount of weapons, mortars, and torpedoes. Looting from their ships in the final battle can give players an edge in future fights or expeditions. Make sure to loot these weapons!
  4. Bright Sands is finally in players’ hands: With the death of Edvard Goode and the defeat of the pyrphorians, players can finally claim Bright Sands as their own! Different from other unclaimed islands, Bright Sands is a much more developed city. All that players need to do is transfer resources to Bright Sands. They can start with the rebuilding process, because after the final battle, this city will be in ruins.
With the end of the campaign mode, Bright Sands returns to the main character.
With the end of the campaign mode, Bright Sands returns to the main character.

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Reasons for Trying Campaign Before Sandbox

If you have never played any city builder game or Anno franchise games before, it’d be best to try campaign mode before sandbox. Anno 1800 campaign mode features a series of main quests as the beginner’s guide. It gives players the essential information about how to construct, expand, conquer, conduct expeditions, etc. Moreover, the campaign mode can enlighten players with a general idea about where to begin and what they should pay attention to as the cities grow.

What’s more, the campaign mode will not stop players from doing their own things or exploring other areas. There is no time limitation set on the main quests. Players can refrain from proceeding with the main quests too fast and explore on their own instead, if they want. However, if players encounter situations where some buildings or resources cannot be unlocked, sometimes it is because they need to reach certain points of the main quests to unlock.

On top of that, the end of the campaign mode allows players to proceed with the game in a sandbox mode. The game and the save do not end with the completion of the main quests. This is definitely great news for players who want to try out the campaign mode first. Compared to a short beginner’s guide, the Anno 1800 campaign mode is rather lengthy and time-consuming. We definitely do not wish to see all our work going to waste with the end of the campaign!

Anno 1800 campaign mode gives instructions on how to sell ships, which is crucial for making profits in the early game.
Anno 1800 campaign mode gives instructions on how to sell ships, which is crucial for making profits in the early game.

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Conclusion: Anno 1800 Campaign

Honestly speaking, players may not find the Anno 1800 campaign story to be very interesting or engaging, but they will certainly find it helpful as a beginner’s guide. Players need to take about 20 – 30 hours to develop their own cities and complete the campaign quests. It is a relatively slow learning process, but at least players do not have to focus on main quests only, and there is no time limit on the quests. All in all, the campaign mode is more like a sandbox game but with some main quests and cutscenes. This mode allows players plenty of freedom to explore the world and design their islands, and players may continue to do so after the completion of the campaign story.

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