Sultan’s Game Update Raed: Unraveling the Story of True and False Princess
Sultan’s Game 11th November 2025 update features a new storyline related to Raed’s true identity and the following plot of protecting the vagrants with the help of her royal background. Raed, the vagrants’ leader in Sultan’s Game, conquers many players with her honest heart and high combat attributes. The new storyline is a nice contrast to players’ current impression about Raed, who turns out to be the Sultan’s half-sister, but suffers from a more tortuous fate, deciding to hide her identity and distance herself from the court. This post explains how players can go through the complete new story of Raed, the tale of the true and false princess!
The General Process of Sultan’s Game Update Raed Storyline
Sultan’s Game update Raed storyline of the true and false princess is live since 11th November 2025. Compared to other characters’ updated plots, Raed’s storyline does not feature multiple parallel plots, but is consistently about her identity and education as the princess and the rightful heir of the kingdom.
There are generally three stages to complete Raed’s new storyline:
- Firstly, recruit Raed.
- Secondly, explore her real identity as the Sultan’s half-sister.
- Finally, make up a false identity for her as a tribal princess to protect Arzu’s Fortress.
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How to Recruit Raed?
Players need to recruit Raed before they can start Raed’s new storyline.
Follow the instructions below to recruit Raed:
- News in the Bathhouse: Attend this event until an event called “House Occupied by Vagrants.”
- House Occupied by Vagrants: Send any followers to pass the check of sociability + combat – Raed’s sociability + combat ≥ 2. Or, players can use the Extravagance card and 8 coins to pass the check of sociability ≥ 3, instead.
- Prison: Pay 10 coins to free Raed from the prison. Choose either of the first two options to keep Raed from escaping.

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Stage 1: The Story of the True Princess
Sultan’s Game update Raed storyline starts two days after players freed her from the prison, guaranteed that Arzu did not say “You’re in my hands now” in the pop-up dialogue.
All in all, this storyline thoroughly unveils Raed’s family background as the half-sister of the Sultan. Her mother was the previous Sultan’s concubine, who had earned her seat in the harem because she betrayed the queen of the fallen kingdom. (Additionally, due to Raed’s mother’s betrayal of the fallen kingdom, Raed is Roaming Swordsman’s mortal enemy.)
Players can follow the instructions below to complete the whole storyline:
- The Vagrant’s Demand: Give the vagrants 8 coins or a meal.
- The Vagrant’s Labor: Drag the Vagrant’s Labor card to Methinks, and use their service three times.
- The Vagrant’s Demand: Give the vagrants 20 coins or a Vacant Room.
- The Vagrant’s Labor: Drag the silver-tier Vagrant’s Labor card to Methinks, and the game gives Clue to the Mysterious Lady card.
- Who Is She: Drag Clue to the Mysterious Lady card to Methinks. Send a noble (Influence ≥ 15) and a commoner (Notoriety ≥ 8) to gather information from the court and the dark alley. Then, pay 5 coins for the information from the House of Delights. Finally, choosing to keep Raed’s secret in the pop-up dialogue can obtain the dagger, A Consort’s Resort, as a token of friendship.
- A Daughter’s Tale: Drag A Consort’s Resort to Methink to trigger this event. If players choose to keep Raed’s secret, Raed will tell Arzu her story; otherwise, she will not open her heart. Letting Roaming Swordsman see this dagger will trigger a duel between him and Raed.
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Stage 2: The Tale of the False Princess
To express their gratitude towards Arzu’s help, the silver-tier vagrants and Raed henceforth decide to build Arzu’s Fortress to provide continuous support! However, the gathering of vagabonds at Arzu’s Fortress does attract much hostile attention. The vagrants’ activities at Arzu’s Fortress cannot continue unless they can have a protector to stand up for them.
It seems like everything is paving the path for the return of Princess Raed, but with a fake identity of being a tribal princess. Raed has all the education about court manners and etiquette from her mother previously. However, for the best ending, players must disengage Sultan’s interest in this “tribal princess”!
Players can follow the instructions below to complete the whole storyline:
- The Vagrants’ Labor: Drag the silver-tier The Vagrants’ Labor to Methinks for 3 times. Raed will build up Arzu’s Fortress on the map.
- Arzu’s Fortress: Send Arzu to attend the opening ceremony. Use the service in Arzu’s Fortress 3 times.
- The Besieged Keep: Place A Consort’s Resolve to solve this event, if players want to continue the false princess story. The game will change Raed’s outfit to a noble princess’s outfit.
- The False Princess: Send a noble with stealth ≥ 5 and sociability ≥ 5, and two nobles with sociability ≥ 6.
- Master of Intrigue: Players need to attend the ball and pass the check perfectly twice to proceed to the next event. Every time, there will be a new challenger. Players can send a noble to help Raed pass the check of: sociability + stealth – challenger’s sociability + stealth ≥ 5, sociability + charisma – challenger’s sociability + charisma ≥ 5, or combat + charisma – challenger’s combat + charisma ≥ 5.
- Sparkling Presence: In order to continue the false princess story, players need to choose “The Princess’s work is not yet done” in the pop-up dialogue. Players can send different nobles to attend for different plots and rewards. This event needs to be finished twice.
- The Sultan’s Summons: Raed needs any one of Malkina, Jenna, Shama, or Maggie to dress her up. If there is no one to dress Raed up, Raed needs to pass the check of stealth – charisma ≥ 3. For round 2, Arzu needs to pass the check of stealth + charisma ≥ 5 to deal with the Sultan’s questioning. For round 3, the noble companion needs to pass the check of charisma – Raed’s charisma + Raed’s stealth ≥ 5.
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👑Is Raed’s New Storyline Worth the Time?
Compared to the update about Hassan, Raed’s new storyline is more helpful in the way that it can generate equipment, and Arzu’s Fortress will always be open after completing the Master of Intrigue event. By attending the balls like Sparkling Presence and utilizing The Vagrants’ Labor, players can obtain rewards of different equipment accordingly. Moreover, completing the whole storyline also gifts players A Consort’s Resolve and Golden Bracelet.
To give players a general idea of what Arzu’s Fortress can do:
- Cure followers of injuries and curses.
- Give Mahir Aether
- Generate coins, convictions, and gold die.
- Cancel out Criminal Evidence, Wife’s Resentment, The Sultan’s Suspicion, Madness.
In conclusion, even if players do not want to finish the complete true and false princess storyline, it is still very worthwhile to build up Arzu’s Fortress!





















