Sultan’s Game The Mirror Visitor: Your Complete Guide to Unlock the Mirror Power
Sultan’s Game The Mirror Visitor is the latest update that brings the uncanny mirror into the game with new stories and characters. This content is available since 29th August 2025. The magical mirror reflects and mimics the figure appearing in front of it, and grants Arzu additional help in the game against the Sultan and the gods. How to start the new story with the magical mirror? What extra plots does the mirror bring to the original story? This post guides you through Sultan’s Game The Mirror Visitor content and takes Maggie as an example to explain the complete story of this new update!
How to Unlock Sultan’s Game The Mirror Visitor
Players need to purchase the Glimpse of God in Fate’s Ledger with points to unlock Sultan’s Game The Mirror Visitor content. The points come from obtaining achievements during the previous gaming process. After purchasing the Glimpse of God, players need to activate it. The Mirror Visitor is part of the god slaying route content (🔎Check here for the puriest god slaying guide and cultist god slaying guide!), so the Glimpse of God needs to be activated.
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The next step is to start a new game and trigger the Awakening event and Battle of the Mind I. The mirror content starts after Battle of the Mind I.
- Awakening: Arzu having Insight ≥ 1 triggers this event.
- Battle of the Mind I: Arzu having Insight ≥ 1 triggers this event, after Awakening. Pass this event with Arzu himself (Renown > 10, Infamy < 3, or Infamy > 10, Renown < 3), Pure Thoughts, Impure Thoughts, any slaves, Nabhani, or Maggie.
After passing the Battle of the Mind I, the events about the mirror will appear on the map.

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Decide the Mirror’s Gender and Character Type
In the following events, players can have the mirror become a follower by completing this series of events successfully. Players can decide the mirror’s gender and character type (Artist, Noble, Sage, Warrior, Cat), depending on the followers players select for the mirror to immitate.
This series of events is explained as follows:
- The Uncanny Mirror: Requires 1 follower. The follower’s gender decides the mirror’s gender onwards.
- Reflection: Requires 1 follower. The mirror becomes different character types based on the follower that players select. Warrior type has high physique and combat, Sage has high charisma and wisdom, Noble has high charisma and sociability, Artist has high charisma and sociability, with other attributes more balanced. Cat type does not have any following stories or events.
| Character Types | Followers |
| Warrior | Seliman, Roaming Swordsman, Jabal, Adila, Faris, Shama, Gulis, Jemor, Hamar |
| Sage | Habib, Iman, Alim, Lumera, Mahir, Inal, Baddriyyah, Bharat |
| Noble | Maggie, Nayla, Fardak, Gais, Jawad, Fatuna, Jalila, Raed, Aziz, Zephyr, Amur (This follower dies if being placed in), Arzu (Twins) |
| Artist | Jenna, Zaki, Nabhani, Junah, Faraj, Hassan, Malkina, Arumina, Salwiyah, Arzuna |
| Cat | Lady Becky |
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Different character types require snapping different Sultan cards to continue the stories. Artist requires snapping Carnality Cards, Warrior the Bloodshed Cards, Sage the Extravagance Cards, and Noble the Conquest Cards. The mirror character types lead to different follow-up stories, so players can save the file before Reflection and try out different routes and plots.
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Resist and Recruit the Mirror
The mirror will try to absorb Arzu once it has assumed the gender and its character type. Players need to successfully resist the mirror’s power and recruit it as a follower in the following events:
- Your Name: This event draws Arzu in directly. Arzu needs to pass the check of Magic & Wisdom – 9 (Mirror’s Magic & Charisma) ≥ 4 (If the mirror is the noble character type. The deduction is different based on the attributes of the chosen character type). Passing the check will successfully recruit the mirror, while the opposite leads to the new game ending. At the end of this event, players can name the mirror the way they want.
The mirror becomes a follower with its attributes and image according to the previous gender and character type choices. Players can assign the mirror to complete other events just like dispatching other followers.
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The Mirror Immitates: Noble Character Type as An Example
To complete the following storylines, players need to snap three Conquest Cards for the noble character type mirror. Each time of card-snapping, there is a new pop-up dialogue. Based on the players’ choices in the dialogues, Arzu needs to complete different events to continue the story. Other character types require snapping other Sultan’s cards and have their own following plots accordingly.
Good endings of The Mirror Visitor content require the mirror’s humanity > animality. Different choices in the following Conquest Cards related events add points to either the humanity or the animality to the mirror. This guide lists the scenarios that add humanity, and the unlisted scenarios add animanity accordingly.
Conquest Card I
Snapping the first Conquest Card after recruiting the mirror presents the following options, leading to different events:
- To test one’s limits ➡️ See the Warrior
- To possess more and more ➡️ See the Trophies
- To carve one’s name in stone ➡️ See the Honor
The requirements and consequences for completing the corresponding events are as follows:
- See the Warrior: Send 1 warrior to convince the mirror. The higher the combat attribute, the more capable in combat the mirror can become. Send Nabhani or Adila can add humanity, while other warriors add animality.
- See the Trophies: Send 1 follower who was enslaved from the battle. Habib, Aziz, or Arzu add humanity.
- See the Honor: Send 1 follower who has gained honor from the conquests. Jabal, Faris, King of Flames, and Arzu add humanity.

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Conquest Card II
After snapping the second Conquest Card, the mirror taunts Arzu again with another question, why do humans keep trophies from the conquests:
- To please a great ruler ➡️ The Grand Game
- To forge order that lasts ➡️ Person with Ideals
- To claim more slaves ➡️ See a Slave
The following events give the mirror a deeper understanding of human conquest behaviors. They are related to the development of humanity and animality as well:
- The Grand Game: Send the mirror to The Grand Game. (It would be quite intriguing if the mirror actually talks to the Sultan.🤔)
- Person with Ideals: Send a follower who has high pursuits and ideals. Faraj, Gais, and Arzu add humanity.
- See a Slave: Let the mirror see a slave suffered from the conquests. Gulis and Arzu add humanity.

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Conquest Card III
The third Conquest Card is the last one that players need to snap in Sultan’s Game The Mirror Visitor content. This time, the mirror challenges Arzu with the question, what is the cost of all the conquests:
- Countless imitators ➡️ The Thought of Rebellion
- Countless victims ➡️ See a Survivor
- Overwhelming burdens ➡️ The Weight of Duty
- The Thought of Rebellion: Convince the mirror of the rebellion plan by placing in a rebellion conviction of any tier, or other rebellion convictions. Roadmap of Revolution, Fear of the Sultan, Freedom from Fear, Intent to Rebel, and Regicide Plot add humanity.
- See a Survivor: Mirror hopes to meet a survivor from the conquest. Seliman and Arzu add humanity.
- The Weight of Duty: Visiting someone who takes the duty to rule can help the mirror understand conquests. Fardak adds humanity in this event.

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The Mirror Walks into Real Life: Act of Conquest & Ending
For the noble type mirror, after learning three times from the Conquest Cards snapping, it starts an event called, Act of Conquest. Consequently, the mirror has comprehended so much more about the conquering behaviors of humans. It now requests to conduct an act of conquest to test out its theory on conquests.
Act of Conquest
- Act of Conquest: The mirror needs to pass the Combat & Physique – 15 (The noble lord’s Combat & Physique) ≥ 1 to win. Players can provide either intelligence or troops to the mirror or the lord. If players support the noble lord, humanity increases. Additionally, if players support the mirror and the mirror wins, humanity increases as well.

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Mirror’s Endings
In sum, there are several endings for the noble-type mirror from this point on. Players do not need to reach the end of Sultan’s Game to unlock the mirror’s ending.
- The Crown of Mirror: If the mirror fails the conquest, and animanity ≥ humanity, the mirror leaves and turns into a crown for Arzu.
- Human Is Mirror: The mirror returns as a follower with increased attributes, if: 1. The mirror fails the conquest and humanity > animanity. 2. Arzu does not support either the mirror or the lord, and humanity = animanity. 3. The mirror wins and animanity ≥ humanity.
- The Lord of Mirrorlands: If the mirror wins the conquest and humanity > animanity, the mirror becomes the new lord of the land.
In conclusion, if the animanity is equal or higher, the mirror returns to an object. If humanity is higher, the mirror returns or even rules in the real world, and becomes part of human existence.

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Conclusion: Sultan’s Game The Mirror Visitor
All in all, Sultan’s Game The Mirror Visitor is definitely a major update to the storyline since the release of the game. It not only presents more story branches to the game but also adds more depth to the characters, Arzu, and Sultan’s cards.
Each character has their unique text when they see their own reflection in the mirror event, Reflection. The character type also reflects the true nature of these followers (It’s definitely touching to see that Shama is a warrior in nature!) Moreover, the mirror provides a unique perspective in comprehending human behaviors and reflects Arzu’s actions and thoughts, making the game more intriguing and reflective.
This post takes the noble type as an example, but there are four other types to explore. Don’t forget to save before the Reflection and try out every branch of The Mirror Visitor!








